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AI Insights · Timothy · October 2021

Top 5 First Person Games Performance in Saudi Arabia Q3 2021

Discover the performance trends of the top 5 first-person games in Saudi Arabia during Q3 2021, including downloads, revenue, and active users.

Top 5 First Person Games Performance in Saudi Arabia Q3 2021

During the third quarter of 2021, the top 5 first-person games on a unified platform in Saudi Arabia showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game’s performance based on Sensor Tower data.

Racing in Car 2021 from PSV Studio saw a significant peak in weekly downloads, reaching 125K during the week of July 26. However, a gradual decline followed, ending the quarter with around 12K downloads in the final week of September. The game's weekly revenue peaked at approximately $3K during late July, with a noticeable decline to around $400 by the end of September. Weekly active users also mirrored this trend, peaking at 307K in late July before declining to 90K by the end of the quarter.

Sculpt People from Crazy Labs experienced a steady increase in weekly downloads, culminating in a peak of almost 55K in the final week of September. Weekly active users also saw a significant rise, starting at 76K in late June and reaching over 112K by the end of the quarter.

Hair Dye!, another game from Crazy Labs, had its weekly downloads fluctuate throughout the quarter. The highest point was in early July, with over 42K downloads, while the lowest was around 17K in mid-August. Weekly active users showed a similar pattern, peaking at 125K at the start of the quarter and stabilizing around 96K by the end.

Granny from Dennis Vukanovic maintained a relatively stable trend in weekly downloads, with a peak of about 42K in early July and ending the quarter with 20K. Weekly active users remained fairly consistent, starting at 145K and ending with 145K, showing minor fluctuations in between.

Scary Teacher 3D from GenITeam LLC saw its weekly downloads more than double, from around 18K in late June to nearly 45K by the end of September. Weekly active users exhibited a steady increase, starting at 273K and reaching 333K by the end of the quarter. Weekly revenue peaked at $409 in early September, showing a slight decline to $343 by the end of the month.

For more detailed insights and analysis, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021